Real-Time Collision Detection /
Contenido: 1. Introducción; 2. Problemas de diseño de detección de colisiones; 3. Introducción a las matemáticas y la geometría; 4. Vinculación de volúmenes; 5. Pruebas básicas primitivas; 6. Vinculación de jerarquías de volumen; 7. Partición del espacio; 8. Jerarquías del árbol BSP (partición binar...
| Tác giả chính: | |
|---|---|
| Định dạng: | Sách |
| Ngôn ngữ: | Tiếng Anh |
| Được phát hành: |
Amsterdam, Holanda : San Francisco, EUA :
Elsevier ; Morgan Kaufmann,
2005, c2005
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| Loạt: | (The Morgan Kaufmann Series in Interactive 3D Technology)
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| Những chủ đề: |
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