The Algorithms and Principles of Non-photorealistic Graphics : Artistic Rendering and Cartoon Animation /
Guardado en:
| Hovedforfatter: | |
|---|---|
| Format: | Bog |
| Sprog: | engelsk |
| Udgivet: |
Berlín, Alemania :
Springer,
2010, c2010
|
| Serier: | (Advanced Topics in Science and Technology in China)
|
| Online adgang: | Ver documento en línea |
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Lignende værker: The Algorithms and Principles of Non-photorealistic Graphics :
- Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya® /
- Real-Time Graphics Rendering Engine /
- Concurrent Programming: Algorithms, Principles, and Foundations /
- Graphics Recognition: Algorithms and Systems : Second International Workshop, GREC'97, Nancy, France, August 22-23, 1997, Selected Papers /
- Graphics Recognition. Algorithms and Applications : 4th International Workshop, GREC 2001, Kingston, Ontario, Canada, September 7-8, 2001. Selected Papers /
- An Introduction to Computer Graphics for Artists /